An Entity of Type: work, from Named Graph: http://dbpedia.org, within Data Space: dbpedia-live.demo.openlinksw.com

Australian video game review television series

Property Value
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  • 30.0 (dbd:minute)
  • 60.0 (dbd:minute)
  • 40.0 (dbd:minute)
dbo:completionDate
  • 2007-12-12 (xsd:date)
dbo:description
  • serie de televisión (es)
  • televisieserie uit Australië (nl)
  • مجموعهٔ تلویزیونی ساخته‌شده در استرالیا (fa)
  • Australian video game review television series (en)
  • australische Fernsehserie (2006–2016) (de)
dbo:network
dbo:numberOfEpisodes
  • 419 (xsd:nonNegativeInteger)
dbo:numberOfSeasons
  • 12 (xsd:nonNegativeInteger)
dbo:related
dbo:releaseDate
  • 2006-09-19 (xsd:date)
dbo:runtime
  • 1800.000000 (xsd:double)
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  • 3600.000000 (xsd:double)
dbo:thumbnail
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dbp:align
  • right (en)
  • left (en)
dbp:caption
  • Good Game logo (en)
dbp:color
  • #161A70 (en)
  • #1A205F (en)
  • #26206D (en)
  • #2A3475 (en)
  • #2A4198 (en)
  • #353375 (en)
  • #3C3951 (en)
  • #5E4743 (en)
  • #604134 (en)
  • #654B42 (en)
  • #722731 (en)
dbp:color2s
  • #2A3475 (en)
dbp:country
  • Australia (en)
dbp:end
  • 2006-12-12 (xsd:date)
  • 2007-06-12 (xsd:date)
  • 2007-12-12 (xsd:date)
  • 2008-11-24 (xsd:date)
  • 2009-12-14 (xsd:date)
  • 2010-12-06 (xsd:date)
  • 2011-11-29 (xsd:date)
  • 2012-12-04 (xsd:date)
  • 2013-12-03 (xsd:date)
  • 2014-12-09 (xsd:date)
  • 2015-12-15 (xsd:date)
  • 2016-12-06 (xsd:date)
dbp:episodes
  • 11 (xsd:integer)
  • 13 (xsd:integer)
  • 15 (xsd:integer)
  • 32 (xsd:integer)
  • 43 (xsd:integer)
  • 44 (xsd:integer)
  • 45 (xsd:integer)
dbp:executiveProducer
  • Janet Carr (en)
dbp:firstAired
  • 2006-09-19 (xsd:date)
  • 2008-02-11 (xsd:date)
dbp:language
  • English (en)
dbp:lastAired
  • 2007-12-12 (xsd:date)
  • 2016-12-06 (xsd:date)
dbp:linkt2s
  • Special (en)
dbp:network
dbp:numEpisodes
  • 419 (xsd:integer)
dbp:numSeries
  • 12 (xsd:integer)
dbp:quote
  • Mondays and Tuesdays we shoot both shows , Wednesdays and Thursdays we play the games for the week, write the reviews and then capture and log all the gameplay footage for the editors. We'll also check the review from the previous week's game that's set to go in this week's show. Friday we have a big production meeting, and we have a kind of cool ritual where we all watch the sound mix together. Over the weekend we tend to play a bit more and capture any additional footage needed — then the whole process starts again on Monday. (en)
  • The show itself was simply fun. Conversational in tone, jovial in presentation, it felt more like a casual trivia night between friends than a serious competition, and for an audience with such variety I consider that a success. There were a few organisational hiccups – contestants talking over DARREN as he asked a question, then making him repeat it because they didn't hear it, and a charades-esque round was cut short due to some confusion – but they were forgivable for a first time effort, and somehow they added to the charm of the show. Everyone involved should be proud of what they accomplished: an immensely enjoyable afternoon of gaming trivia with an audience who shared a passion for gaming. (en)
  • Monday and Tuesday we film, and Wednesday is for extra bits and field shoots where Hex and I usually aren't required. Wednesday and Thursday are our review days, and during this time we also write and capture footage and check and tweak the previous week's edits. Fridays the show gets sound mixed and we have a production meeting and read all the reviews and talk about them. Then we log as much footage as we can and it all starts again. It's a very busy job, making two TV shows a week along with reviewing means there's not much time for dressing up, but we try to. (en)
  • For all sorts of reasons we are unable to tell you things that have happened over many months inside Team Good Game which have impacted on the production. That's just real life folks. We know it leaves many questions unanswered but we have reached that point where we really can't say any more than that. But we can tell you this much... The decision to take Junglist off air was not forced upon us by ABC Management and it's one that is fully supported by all the GG team. We are gutted that it has come to this but in our opinion it absolutely had to happen. (en)
  • Got a tear in my eye. BEST TEAM EVA and BEST AUDIENCE EVA. GG & SP are utterly beloved by me. Thank you to all the brilliant people who have been part of the GG family and to the gamers of Australia, it's always been about you. Thank you. Syd. X (en)
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  • 1 (xsd:integer)
dbp:related
  • (en)
  • Good Game Pocket (en)
  • Good Game Well Played (en)
  • Good Game: Pocket Edition (en)
  • Good Game: Spawn Point (en)
dbp:released2s
  • 2007-09-18 (xsd:date)
dbp:runtime
  • 1800.0 (dbd:second)
  • 3600.0 (dbd:second)
  • 2400.0 (dbd:second)
dbp:seriest
  • Series (en)
dbp:source
  • 0001-03-12 (xsd:gMonthDay)
  • AlexPants, Good Game's Roffle Cup and the Audience That Surprised Me (en)
  • Team Good Game , Discussion: Statement from the team...., ABC Message Boards, 29 Oct 2009 (en)
  • Syd in the Facebook discussion related to 100,000 likes on Good Games Facebook page. (en)
dbp:start
  • 2006-09-19 (xsd:date)
  • 2007-03-20 (xsd:date)
  • 2007-09-25 (xsd:date)
  • 2008-02-11 (xsd:date)
  • 2009-02-09 (xsd:date)
  • 2010-02-15 (xsd:date)
  • 2011-02-08 (xsd:date)
  • 2012-02-14 (xsd:date)
  • 2013-02-12 (xsd:date)
  • 2014-02-18 (xsd:date)
  • 2015-02-17 (xsd:date)
  • 2016-02-16 (xsd:date)
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  • 35.0 (dbd:perCent)
  • 18.0 (dbd:perCent)
  • 19.0 (dbd:perCent)
dbp:wikiPageUsesTemplate
dct:subject
rdf:type
rdfs:label
  • Good Game (TV program) (en)
  • لعبة جيدة (برنامج تلفزيوني) (ar)
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