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About:
Reactive planning
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http://creatureswiki.net/
http://edesevin.free.fr/recherche/articles/CGI2005.pdf
http://www.marcush.net/IRS/irs_downloads.html
http://www.softimage.com/
http://artemis.ms.mff.cuni.cz/pogamut/
https://books.google.com/books%3Fhl=en&lr=&id=X3ZQ7yeDn2IC&oi=fnd&pg=PR13&dq=%22An+Introduction+to+MultiAgent+Systems%22&ots=WGnhvq3sc6&sig=OSnL3GTcxBtqwUVc-UVihCSeh9w%23v=snippet&q=Reactive&f=false
https://books.google.com/books%3Fhl=en&lr=&id=ZpuR8GnBSGcC&oi=fnd&pg=PR35&dq=%22AI+Game+Development:+Synthetic+Creatures+with+learning+and+Reactive+Behaviors%22&ots=XH74CAIIsR&sig=UsNMGWP_aIMQUrDSuAtGDoH--Io%23v=onepage&q=%22AI%20Game%20Development%3A%20Synthetic%20Creatures%20with%20learning%20and%20Reactive%20Behaviors%22&f=false
https://doi.org/10.1016/j.cogsys.2018.10.016
http://www.gamasutra.com/view/feature/2250/gdc_2005_proceeding_handling_.php
http://aigamedev.com/
http://artemis.ms.mff.cuni.cz/main/papers/Ents-gardener-2005.pdf
http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8640.2007.00315.x/pdf
https://dspace.mit.edu/bitstream/handle/1721.1/29121/37013514-MIT.pdf%3Fsequence=2
https://dspace.mit.edu/bitstream/handle/1721.1/8230/50172578-MIT.pdf%3Fsequence=2
https://www.cs.cmu.edu/afs/cs.cmu.edu/project/oz/ftp/Tyrell/as.1.ps.Z
https://www.researchgate.net/profile/Craig_Reynolds2/publication/2797343_Flocks_Herds_and_Schools_A_Distributed_Behavioral_Model/links/0fcfd5095a869204df000000.pdf
https://www.researchgate.net/profile/Dave_Cliff/publication/220794226_Creatures_Artificial_Life_Autonomous_Software_Agents_for_Home_Entertainment/links/00463514cc5d6b6550000000/Creatures-Artificial-Life-Autonomous-Software-Agents-for-Home-Entertainment.pdf
http://www.gamasutra.com/gdc2005/features/20050311/isla_pfv.htm
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