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Interwar US Army plan for war with the Empire of Japan

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  • Interwar US Army plan for war with the Empire of Japan (en)
  • amerikanischer Plan für den Krieg mit Japan (de)
  • plan de guerra estadounidense (es)
  • アメリカ海軍の戦争計画 (ja)
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  • Norman Friedman (en)
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  • The game carried two implications, both of them fatal to the "thrusting" concept. First, it showed that underwater damage would likely trump whatever the fleet could do in the western Pacific at the outset of a war. Ships would almost inevitably be torpedoed, and they would have to go somewhere other than the Philippines for repairs. If enough of them had to be repaired at a rear base, the fleet would no longer be superior to Orange's. Given the agreements barring fortification of Far Eastern bases, only Pearl Harbor could repair U.S capital ships. Sending them back to Hawaii would forfeit the Far East to the Japanese. (en)
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  • Winning a Future War: War Gaming and Victory in the Pacific War (en)
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  • War Plan Orange (en)
  • War Plan Orange (de)
  • Plan de Guerra Naranja (es)
  • Rencana Perang Oranye (in)
  • Plan orange (fr)
  • オレンジ計画 (ja)
  • War Plan Orange (it)
  • 橘色戰爭計畫 (zh)
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